Hacking Game

Capture d'écran du bureau du prototype
Compétences
Game Design
Game Design
UX Design
UX Design
Unity
Unity
C#
C#

Hacking Game

Genre: Hacking & investigation game

Date: To be determined

Role: Lead Developer, Lead Game Designer

Technologies:

  • Unity (Gameplay, Tool Dev, UI)
  • C# (Scripts)
  • Git (Versionning)

This project consists of the creation of a game focusing on hacking themes. The player will play as a hacker wanting to gather information about several targets so that he can compromise the antagonist's plan by getting inside several of their computer systems.

A major part of the game will take place inside a complete computer simulation. This requires to develop complex UI and tooling systems within Unity, which consists of an advanced technical challenge by itself. Right now, I'm still working on this part so that I can make it as flexible, understandable and easy to use as possible.

I often stream the game's development on my Twitch channel (most streams are in French).