Genre: Virtual pet simulation
Project context: DeViNT projects from 3rd year of Computer Science Engineering studies at Polytech Nice Sophia
Plateform: Windows
Date: March – June 2017
Role: Game designer, Level Designer, Graphic Artist
Team:
- Pierre-Emmanuel Novac (Gameplay developer for the virtual animal)
- Maxime Moineau (Gameplay developer for the virtual animal)
- Nasseredine Bajwa (Gameplay developer for the braille teaching mini-game)
Technologies:
- Java + DeViNT engine (Gameplay)
- Synfig Studio (Graphics)
- FL Studio (Sound effects)
Award: Favorite game of students from the “École du Château” in Nice, France.