Julien Lemaire

Game Designer and Unity Developer (Gameplay, VR, Tool Dev)
Graduated with a Master in Computer Science Engineering, specialized in Human-Computer Interactions

Photo
Compétences
Game Design
Game Design
Level Design
Level Design
UX Design
UX Design
Unity
Unity
C#
C#
C++
C++
Java
Java

Julien Lemaire

Game Designer and Unity Developer (Gameplay, VR, Tool Dev)
Graduated with a Master in Computer Science Engineering, specialized in Human-Computer Interactions

My passion for video game creation finds its source at the crossroads between my scientific and artistic traits. I've always aimed to satisfy those two aspects of my personality. Very early, I developed a passion for computer science and programming, as well as for music and drawing. As a player, I quickly got interested in video game creation to satisfy my interests.

I've been able to discover game design and video game development, and in particular with Unity which became my favorite game engine. My computer science engineering studies at Polytech Nice Sophia allowed me to broaden my skills in software development, noticeably with software architecture and designing and evaluating user interactions. I completed these with mostly self-taught knowledge about game design and Unity usage which was enhanced by workshops and courses I followed during my time studying in Polytechnique Montreal. Furthermore, I've been able to consolidate those skills while participating in quite a few video game projects and virtual reality applications, as much personal as professional or scholar.

I currently work on several independent game projects, such as a computer hacking game, and several Unity tooling projects. Through these experiences, I aim to acquire more skills so that I can be more versatile in video game creation and understand how the different trades implied in the creation process work and what they need. However, I still have a junior profile in the industry and am still looking for more professional experience, in particular through freelance missions in game design or development.

I also produce educational content about video game creation (mainly in French) through my Twitch channel and my Youtube channel.